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Daily Magic Productions work - Sable Maze : Soul Catcher

Sable Maze Soul Catcher was the first title I got to act as creative director and lead writer on, so the game was a big deal for me. After beta development, I was shifted to other projects internally, so several elements changed under the new CD/ADs, but the core of the story and the art direction widely remained the same despite some character design shifts.

Player character Aaron

Player character Aaron

Darren pre-alpha concept

Darren pre-alpha concept

Darren - Beta art

Darren - Beta art

Detective Graystone - living version

Detective Graystone - living version

Key lost souls

Key lost souls

Druid first pass

Druid first pass

Druid second pass

Druid second pass

Druid second pass B

Druid second pass B

Evil Spirits/ Demons

Evil Spirits/ Demons

wandering souls

wandering souls

demo build climax - storyboard

demo build climax - storyboard

camp site - living world

camp site - living world

camp site - purgatory

camp site - purgatory